But before starting, I want to touch on the topic that everyone has been repeated for 3 days. Of course, I will not clearly express my position, but I will say only one thing: take care of each other. If there is something help someone-help, If you need help – ask for help. I really hope that both countries will make peace in the future, well, and we start.
Imagine the following picture: night (about 2 hours), you are alone in the room, you launch unfamiliar You are a first -person juman in the hope of relaxing from a hard working day, but instead of relaxation you get a triple dose of fear and sad sensations from a rotten, through nuclear blows, peace. And the injection soundtrack, executed on the acoustic guitar, makes us think about the mortality of the existence of mankind. About his recklessness and absolute carelessness of others. Something like this meets you Metro 2033. And I would not say that this is bad, because at the moment not all games can catch up with such sensations and the atmosphere from what is happening on the screen.
And if the atmosphere is based on the Fallout at the expense of the dictator’s stories about what happened and dialogs with the characters, then the situation is fundamentally different. Here, in the subway, you are shown a full -fledged picture of what is happening in the Moscow Metro. Conversations of the characters in the kitchen, the queues in the hospital, the decoration of the room-all this shows the state of the world at the time of the player’s arrival, and you understand that something needs to be changed, otherwise everything will die, it is at that moment that the “savior” of the metro comes-Hunter, to whom everyone trusts, the former Marine, And now the warrior of the Sparta group, saving all indiscriminately, because if not they, then who? And at the moment when the main character Artyom The hero goes towards the hero, they appear – black (this is not a hint of a race if that!), destroying everything and everything in their way, after meeting with them, many have a roof, and other guts look out. Even the Spartan cannot stop them. They are like a shadow, no one sees them, but everyone knows about them. It was then that Artyom decides that if they want to live, they must destroy this threat, destroy at all costs … This is the goal of our main character throughout the remaining game. Take revenge on Hunter, save your native VDNH and destroy all the blacks in their path.
And then I would like to finish with the plot and go to the rest of the aspects of this (not afraid of this word) masterpiece of Igrodelia. I will go back to the basis of all games – gameplay and setting.
Of course, the main parameter https://casinoclassiconline.uk/ in the shooting is shooting. And here I am breaking off the chains, since everything is at the highest level. Weapons, as I have already said in/(retro) Zora, are not cardboard home-made from the Trum-Trum channel. Of course, there are their own flaws, for example, a very small variety of weapons, which is why it disappears Reigracy in the choice of weapons, since here it is very similar to each other, even the gun is only one, and then the revolver, although it must be said that there is a system of modification of your guns here. You can put a KNV sight or a large store – the choice is yours and somehow, but this affects the gameplay in general. You can go purely on stealth (SPLINTER Cell lovers), but you can go to the variety with kalash at the ready (hello stalker fans). Personally, I went through this and so that my opinion was maximally deployed, otherwise my criticism would be unreasonable. In principle, this is a problem with Stels this series of games, but this is very noticeable only in the second part of the Last Light series, where it is not only possible to coolate, but this is necessary in order not to accidentally kill anyone and not get a bad ending. However, in the original there is no such feature. Personally, in several of my first visits, I went through the game on a grand scale and entered the bandit station with a boombox and shouts “For Sparta!” Wet everyone he saw.
By the way, about reiglabiness. I remembered here about the hardcore mode in Fallout and decided to look for something similar in the subway. And you know what? Found. But here with difficulty levels, everything is a little better than in other games. There is no simple division into: very easy, easy, normal and so on. In this game, they first give you a choice: either you play in the usual mode with the interface turned on and you don’t think the cartridges are just going through the game, or we turn off the interface, make enemies not just stronger, but smarter, and also do everything a little more and much less often encountered. Thus, the game becomes not only more difficult for enemies, but here you still have to think “will I stretch to the next station? Do I have enough first -aid kits and cartridges?”. Of course, you can just bother enemies, but the number of cartridges and first -aid kits that you will find from them will not save you. And here you have to either save or play in a gross, that is, plan an attack. What shelter you choose? What style of play? How exactly you are going to attack? You can list forever, but it will take me 5 hours, so we go to the station “Setting”..
What games in the post-apocalypse genre we know? Stalker, Fallout, Horizon and so on. All of the listed games in the graph “genres” have a string “post-apocalypse”, but the same genre does not mean the same setting. And here the metro clearly stands out against the backdrop of the rest, since you are transferred to a place that is well familiar in real life, they are introduced to people who look like your friends or neighbors, show situations so relatives of your heart. And in contrast with the positive nature of the game there is a side with dark, tearing mutants, tunnels of the Moscow metro. Library named after. Lenin, frightening with its inhabitants to the plain, and many more missions and locations can show deadly horror, from which goosebumps will run around the skin and come there until the end of the game. It is only necessary to recall the moment in D6, when the protagonist Artyom briefly leaves the detachment due. The sound of water dripping from the ceiling, the spiders are ready to kill you, the premises of the old Soviet bunker are pumped out such an atmosphere that you have not yet experienced.
And what about the results? The work of Dmitry Glukhovsky Metro 2033, which formed the basis of the game, certainly did its job. Attracted players and established the atmosphere of a further series of games. About the caste of the actors of the voice acting, I generally keep silent. He is gorgeous. That the role of Ulman is Ukrainian TV presenter Grigory German, who had previously pronounced the phrases of bandits from the same stalker as Melnik or Khan. All of them are chicly voiced, but it is worth noting that 4A Games called few people for the voice acting of secondary characters, which is why there is a feeling that there is only one girl at the station, and this is strongly hit in the atmosphere.
My assessment of this game 9.2/10. I will part all the pros and cons of and.
I devoted quite a lot of time to the story about the atmosphere and the plot, since they are excellent here. Surely many will agree with me. The gameplay here is also good for the shooter of that time (that time is 2010), but there are gaps with the rest. Although I said that the gameplay is not bad, it has its own problems: for example, a small variety of weapons. There are only a pair of shotgun, machine guns and only one pistol. Yes, they can be improved, but how many changes from this? You can put a muffler on a shotgun, but this is still a shotgun with low accuracy, ammunition and the rate of shooting, but the damage is high, and the machine gun is the other way around. Such small details of the roll down, despite the excellent sensitivity of the shooting in general. With voice acting, as I already said there are few problems, as well as small illogicals in the plot that were explained in the book, but this can be attributed to the impossibility of working out some locations on the game engine.
And again a message from the Ministry of Health on my blog: Listen here, My children, This game is good. I advise you to play without any doubt. Therefore, in no case should not be said to be why you advise me, if you say that it is not good everywhere? I will answer your question, my young friend. Because there are no ideal things in our world. Brawl Stars is no exception, and therefore this game deserves your attention. And I will say only one thing in the game industry in the game industry: you will see or hear a person who has nothing to play, remind him of the metro.
Let me remind you that the purpose of my blog is to remind or tell people about games that they could skip against the backdrop of new products, but in which it is worth playing. After all, the game is somewhat similar to the books that forced us to read, so I want to eradicate some game illiteracy among beginners in this area. It’s time for me to go, because if we want to live, we must destroy this threat … to destroy at all costs, we understand?